![]() Meanwhile, the Archer has a pair of LRM-20s stock, as well as a module to tighten the spread of your missile salvo, causing extra damage to stability when they land. Since there are no infantry in the game, it loses some of its luster, but the support weapons onboard get a bit of a buff. By way of example, the Vulcan has a close quarters combat (CQC) focus, with a bonus to melee attacks. The mechs in Heavy Metal come with specializations that can be real tide turners in battle. You brought the wrong tonnage to the fight. Let’s talk about some of the bonuses these mechs bring with them. All that said, if this expansion pack only brought a wider variety of steel to the mix I’d feel underwhelmed. ![]() ![]() For me, the Annihilator is best when it’s armed as a Wolf Dragoon (more on that in a moment) with a complement of four AC-10s, and four Medium Lasers. The Phoenix Hawk brings back warm memories of BattleTech: The Crescent Hawk’s Inception, and the Rifleman lives up to its name. The Flea is hard to keep alive, but damn is it fast, whereas the Archer may be slower, but packs a tremendous payload of missiles. Heading back to the mech list, there is a solid mix of light, medium, heavy, and assault mechs to serve all portions of the campaign arch. While some mechs are all but useless at stock loadouts (Looking at you, Awesome), the Bull Shark can deal some serious damage at nearly any distance, and with the Thumper, it can do it in an area of effect. Closing distance, the stock loadout is a pair of ER Medium Lasers, with LB-10X and Ultra AC/5s on each arm. In terms of armaments, the Bull Shark reaches out and touches its foes from a hell of a distance with the Thumper Artillery Piece. It looks like it combines some of the best elements of a King Crab, Awesome, and a dash of Goliath for taste. Sporting a reverse-jointed articulation, this monster sports an aggressive profile, and has weapons to match. I could describe them, but I really want to focus on the Bull Shark.Īt 95 tons, the Bull Shark fits in nicely with your assault lance. All of these are pen-and-paper known (if not rare) mechs that we’ve seen in other games (both tabletop and videogames) over the last three and a half decades. The seven mechs you’ll now encounter as part of any normal outings are the 20 ton Flea, 40 ton Vulcan, 40 ton Assassin, 45 ton Phoenix Hawk, 60 ton Rifleman, 70 ton Archer, and a 100 ton Annihilator. With 35 years of legacy to build on, it’s time to get up close and personal with some of the best classic mechs and weaponry to ever hit the Periphery.īefore we get to the fresh campaign content, there are eight mechs added to the roster with Heavy Metal - seven you’ve seen before, and one built entirely for this expansion. Call it, Heavy Metal! Rounding out the final DLC for Harebrained Scheme’s giant stompy mech tactical game, Battletech, we finally get our hands on some of the mech designs we’ve been clamoring for since the game launched in November of last year. “The new mini-campaign weaves its way through your mercenary career to the point when you become an elite MechCommander, capable of facing off with two of the most legendary MechWarriors in BATTLETECH history.It’s your one way ticket to midnight. ![]() “ Heavy Metal brings a greater level of diversity to BATTLETECH by including eight new ‘Mechs and a variety of devastating weapon systems that will change the way players destroy their opponents,” said Mitch Gitelman, BATTLETECH Game Director and co-founder of Harebrained Schemes. A derelict cargo ship has drifted into the Periphery from deep space what secrets does it contain, and who will ultimately control its mysterious payload? New Flashpoint Mini-Campaign: Come face-to-face with two legendary characters from BATTLETECH lore – the Bounty Hunter and the Black Widow of Wolf’s Dragoons.The ‘Mech Mortar is the first AOE weapon in BATTLETECH and can destroy multiple units at once, while the new COIL Beam generates more energy the further the attacker travels before firing, a perfect fit for light ‘Mechs.Eight Game-changing New Weapon Systems: Eight all-new weapon systems can be utilized to destroy even the most formidable opponents in a wide variety of unique ways.Each classic ‘Mech comes with unique equipment that reflects the flavor and lore of the original board game. One Original and Seven Classic BattleMechs: Seven classic ‘Mechs from BATTLETECH ’s 35-year legacy make their triumphant return along with the first completely new ‘Mech designed exclusively for this expansion.Players can also look forward to eight new weapons systems to destroy their foes in unique ways, along with a brand new Flashpoint mini-campaign. Heavy Metal adds a massive amount of new gameplay options to the world of BATTLETECH, including seven classic ‘Mech designs from the original BATTLETECH board game and an additional ‘Mech designed exclusively for this expansion. ![]()
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